Abstract: Learning to build 3D scene graphs is essential for real-world perception in a structured and rich fashion. However, previous 3D scene graph generation methods utilize a fully supervised ...
Abstract: In human pose estimation methods based on graph convolutional architectures, the human skeleton is usually modeled as an undirected graph whose nodes are body joints and edges are ...
This repository contains algorithms designed for map-based robot localization, specifically when dealing with maps composed of triangle meshes or complete scene graphs. These maps may be provided by ...