To prevent jitter between frames, Kuta explains that D-ID uses cross-frame attention and motion-latent smoothing, techniques that maintain expression continuity across time. Developers can even ...
ShapeScape Studio brings procedural painterly tree creation to Blender 5.0 with NPR shaders, wind animation, and custom mesh support.
This is a video tutorial on Geometry Nodes in Blender. Create spider-like animals that move on flat surfaces. Mostly done using Geometry Nodes on Blender 3.2 without using sculpting. #OctopusEffects, ...
EXCLUSIVE: Gabe Hordos, an animator who has worked on movies such as How To Train Your Dragon and Kung Fu Panda, launched his ...