Unity remains one of the most powerful and versatile game engines in the world—powering mobile, PC, console, AR/VR, Web3 and even emerging platforms like Telegram mini-apps. As demand for ...
The global gaming market is estimated to rake in over $184 billion and continues to grow daily. According to Newzoo, mobile gaming now accounts for 50% of that global market, dwarfing the console ...
Unity Software's stock, despite past struggles, is set for a comeback in 2025. Unity's graphics engine dominates the mobile game market and is having increasing success in consoles, PC games, and ...
To use some technical business parlance, Unity has had an absolutely shocking few years. After establishing itself as the near-de facto game engine for indie and mid-tier developers in the 2010s, it ...
The creator of popular Steam survival game Rust has hit out at Unity amid the ongoing furore around new charges. Unity sent shockwaves through the video game industry when it announced a new policy ...
For years, the Unity Engine has earned goodwill from developers large and small for its royalty-free licensing structure, which meant developers incurred no extra costs based on how well a game sold.
Unity Software signs a multi-million-dollar contract with CACI International Inc. to build simulations for the U.S. military. Last year, Unity employees expressed their discomfort working with the U.S ...
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. GameSpot reached out to a number of game developers and studios on ...
Unity, the cross-platform game engine that powers games like Rust, Hollow Knight, and Pokémon Go, has introduced a new, controversial fee for developers, set to take effect next year. Indie developers ...
If you are considering learning game design to build your very own indie titles and were considering learning how to use the Unity games engine. It might be worth taking note of the new Unity pricing ...
Unity is scrapping its Runtime Fee and returning to its previous seat-based subscription model, with price increases for Unity Pro and Unity Enterprise users. This decision, announced by Unity CEO ...